for ZONE OFFENSE PLAYS

The “LITTLE” entry dribbled  towards the ‘low post’  side should  have 01 again withstand  the defensive  double-team  &  specially ‘read’  X4  on  the baseline & X3  on the new  weakside wing.  If  X4  ‘shades’  out towards  02  in  the ‘deep corner,’  01 should  look (& pass the ball) to the ‘small’ player making  the diagonal  cut  to  the rim–03.     X3  would have  to  diagonally drop  down  to  cover 03.    If  X3  drops  to prevent  the  inside ‘lob pass’  to  03, then 05  should  be  open behind  the ‘3 pt.’  line out  on  top.    If 05 can handle the ball & shoot  the ‘3’  &  if 03 can  be  an  effective inside  shot  scorer, the “LITTLE” play  is an  excellent  play. 

 

With  the  ball dribbled  to  the ‘low post’  side (right)  in  the “LITTLE”  play, 01 has  one  inside shot  look (to 03) & a  possible ‘3 pt.’ shot  (for  05).    On the  new  ballside on  the  ‘low post’ side,  01  has  two more  balanced looks—that  is  an inside  look  to 04 and  a ‘3 pt.’  look to 02.    These three plays  always have balanced  threats with  both  an inside threat  &  a ‘ 3 pt.’ threat  on  both sides  of  the  court.  If  these entries do not  produce points, all  3  entries will position  all  five players  into the proper “CORNERS”  spot-up  locations, so  that  the offense can  quickly transition  to  the “CORNERS”  Offense.

The “ODD” play out of the “SPLIT” Set  is almost identical to the “Even” play, except 05 now makes the ‘duck-in cut’ into the dotted circle area  & 04 is now the post player that makes the ‘lob route’ to the basket.   

If neither post player receives the inside pass from 01, both post players then make ‘gap cuts’ to the mid-post block opposite of where they started.

If 01 makes the pass to either 03 or to 02, 01 then should  exchange with the opposite wing.   All five offensive players are  now in the       “3-Out/2-In”  Spot-Ups to continue attacking the zone defense.

01 makes his ‘gap dribble,’ to draw both zone wing players towards the ball. 01 looks inside first, but if 01 makes the pass to either 03 or to 02, 01 then should  exchange with the opposite wing. If 03 & 02 align in the “deep wing” areas, either X1 or X2 would have a longer slide to reach the ball.  If it is known that the zone’s backline is to take the first pass, then 03 & 02 should align at the FT line extended (to force X4 & X3 to have a longer slide.)  If 03 does not have an open shot, he then should look to hit 04 posting up, to make a skip pass to 01 or to reverse the ball to 02. Ball reversal ends the “ODD” play & then begins the                    “3-Out/2-In” Zone  ‘Spot-Ups’ to continue the offensive attack.

After 01’s ‘gap dribble,’   01 could make a bounce pass to 05 on his ‘duck-in’ cut; or 01 could make a lob pass to 04 now behind the zone on his cut to the basket.  If no inside passes are made, this time 01 could make the ‘wing pass’ to 02.  After the pass to 02, 03 steps up & over to set a flare-screen so 01 can make a flare-cut to the new weakside wing.   02 then looks inside to 05 who has cut across the lane to post up on the new ballside block.  02 could have a wide open 3 point shot or he could skip the ball to 01.  If the ball is reversed to 03, all five  offensive players are in the ‘Spot-Ups’ to begin the execution of the “3-Out/2-In” Zone Continuity Offense.

01  make  the  same ‘gap dribble’  that  again  initiates both  post  players’ respective cuts.

But when  the  ball  is instead  passed  to 02,  the “TAILS” play  dictates  that 05  is  the  post player  that  empties out  AWAY from  the  stack, while  04  returns  to  the  stack  side to  post up.   This means that 03 is the wing player that sets the flare-screen for 01 to use as he flare-cuts to the new weakside wing area. Again, If  no  scores develop,  all  five players  will  end  up  in  the                    “3-Out/2-In”   Zone Continuity  spot-ups,  to  maintain the constant attack on the opposition’s zone defense.